Monday, July 5, 2010
4 Fails in a row
So, I decided to leave my comfortable low sec pipe and venture to 0.0 for a week.
Aim: To learn how to fly fast/nano ships, and to get better at manual piloting.
Ship number 1: Rupture
I buy and fit my rupture and decide to take it from Rens to Providence. I get 3-4 jumps into low sec, and land into this. Pretty much insta-popped. Never ever have I bought and lost a ship that quick before (like 3 minutes), was amazing.
I give up on the idea of Providence for now, and head to Curse.
Ship number 2: Thrasher
Feeling the shame of recent ship losses, I decide to fly something even cheaper. Surely this will get me at least a couple of inty kills before I die terribly.
3 jumps into 0.0 and I get lazy, don't check for bubbles and warp to 0 on a gate. Land in a drag bubble with a sacrilege and don't make it far before I pop.
It's ok, I will come back in a Rupture and get revenge!
Ship number 3: Rupture again
Roaming aimlessly, nothing to kill around. I see some 1.8mil bounty rats and think to myself "I could do with the sec status gain, I will kill this rat. Yes! this is a good idea!"
Long story short, I find myself webbed and scrammed, far from a gate soon in a pod.
Ship number 4: Rupture once more
I quickly gather my senses from the humiliation of dying to npc, and rush back to grab another rupture. Once I'm back in curse, I find myself bored from not finding targets, and the busy chatting to other eve friends. I get myself to a safe spot and continue daydreaming/chatting/watching T.V.
Five minutes later, a dramiel is on top of me, scramming me. I look around and realize that all along I was not at a safe spot, but actually 80km from a gate! Why on Earth would I make a bookmark 80km from a gate??? And why on Earth did I not realize I was there? I must be frikkin blind!!! Long story short, The dramiel gets friends in before I'm able to kill him, and I'm soon dead.
1. If you can afford it, buy and fit multiple ships at the same time. You may just get killed within 3 minutes of buying one, and having more ready to go decreases the chance of emo-rage-quitting by 50%
2. Don't be lazy. If you can, warp to celestials first before warping blindly to a gate in 0.0
3. Don't underestimate npc. They have evil intents. When CCP put in their description "Threat level - DEADLY" They meant it
4. Name your bloody safe spots correctly
And so concludes this week's daily fail.
I'm back in Tama-Oms pipe in my old plated Vexor. It's slow, and easy and dependable. But not fail-proof, so I'm sure I'll be back here soon with more tales to tell :)